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Thread: OFFICIAL AARON RODGERS THE LIVING LEGEND THREAD

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  1. #1
    Quote Originally Posted by NewsBruin View Post
    Separately, how often did Aaron's cadences actually draw players offside? I know the announcers made a big deal of him and Brett's snap counts, but I don't remember as many free plays or new first downs as they talked it up. It seems like the fear of an offside penalty makes defense less likely to time the snap and more likely to react, which isn't a bad thing either..
    In 2014 he was getting one a game with the hard count. Defenses prepare better for him now and it only works once or twice a season.
    Fire Murphy, Gute, MLF, Barry, Senavich, etc!

  2. #2
    Quote Originally Posted by MadScientist View Post
    In 2014 he was getting one a game with the hard count. Defenses prepare better for him now and it only works once or twice a season.
    Yeah I think teams were better prepared for his hard count.
    Thing was, he ran the clock down to 0 all the time - GB had one of the slowest-paced offenses in the league - so I'm not sure it really would have worked all that well anymore anyway. If you're just lining up with 10 on the clock and getting everyone set, calling protections, etc., you're probably not snapping the ball THAT early. I'm actually surprised DL don't take off when the clock turns 0, whether the ball was snapped or not - it should be a delay penalty.

  3. #3
    Quote Originally Posted by run pMc View Post
    Yeah I think teams were better prepared for his hard count.
    Thing was, he ran the clock down to 0 all the time - GB had one of the slowest-paced offenses in the league - so I'm not sure it really would have worked all that well anymore anyway. If you're just lining up with 10 on the clock and getting everyone set, calling protections, etc., you're probably not snapping the ball THAT early. I'm actually surprised DL don't take off when the clock turns 0, whether the ball was snapped or not - it should be a delay penalty.
    Pretty sure the DL was aware when the clock got near zero.

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